The heartbeat used for announcing the server to a server list.
The currently loaded levels.
A classicborne-server-protocol Server instance.
StaticdefaultStaticheartbeatStaticplayerRegisters the player into the universe, assigning it a network ID and emitting a playerAdded event.
Optionalevent: "playerAdded" | "playerRemoved"Unregisters the player from the universe, emitting a playerRemoved event. This is called on player disconnect or by basePlayer.client.disconnect.
Todo
Yet to be documented.